Introducing Veevum Morph
The HoneyComb Style Ambient/Cinematic Instrument
In Veevum Morph the sound sources can be grouped into two sets of sounds, A&B, which the user can transition to and from in many creative ways to achieve even more unexpected variations, motions and evolutions that keep music alive and exciting.
VEEVUM MORPH provides pads, soundscapes, loops, and effects generated from a large pool of synths and acoustic instrument recordings that have been processed to become almost unrecognizable.
VEEVUM is a growing series of Ambient and Cinematic instruments for modern producers and composers.
With Veevum’s unique “honeycomb style” interface you will focus more on the sound relying more on your ears than your sight to look for that specific sound you had in mind.
With Veevum you will realise you will spend less time in searching for the sounds through endless lists of meaningless sound names, and pay more attention to what each sound actually sounds like.
Unique Sound Generation VEEVUM’s sound sources (80 in VEEVUM MORPH) can be selected using the hexagons, or can be randomised. The whole patch can be randomised as well, including effects, portamento and unison features.
Arpeggiator and Step Effects VEEVUM hosts an arpeggiator which in conjunction with the RANDOM playing mode will generate sequences of notes, triggering different sounds every time. Also VEEVUM sports a Step Volume and a Step Filter effects.
Ornaments VEEVUM features an Ornamento engine which generates additional notes according to user predefined intervals. Useful to spice up arpeggiations, or to enrich static sustaining pads. The added notes can be quantised to scale with the Scale Manager, to avoid out of key intervals.
Playing Modes When the sound sources are chosen (up to 20 at once in VEEVUM MORPH), they can be played in several ways: RANDOM will select a different sound source per played note, STACK will play all sound sources at once (FULL STACK) or will distribute all chosen sound sources in the keyboard (SPREAD STACK). FULL STACK also can crossfade each sound source with individual volume Lfo’s to create evolving textures (STACK CURVE MODE).
Convolver and Random Effects VEEVUM includes the ever present Convolver with unique Impulse Responses which dramatically change the sounds characteristics. A special Convolver will be active on specific notes when the Random FX feature is activated.
80 Sound Sources.
7 Playing Modes: Random, Random+ Persistent, Fixed Random, Stack, Spread, Curves, Velocity Layers.
A<–>B Transition between sound sources.
User or automatic sound sources assignment to A or B set.
Six ways A<–>B transitions: Volume, Filter, Pitch, Envelope, Filter & Volume Step FX.
Optional increase of Convolution, Reverb, Delay and Pan LFO amounts during A<–>B Transition.
Volume & Filter Step Sequencers
Modulation fx, Reverb & Delay
& much more.