Evolution Atlantica and Evolution Dragon in a reduced bundle full of cinematic effect sounds and instruments!
Evolution ATLANTICA is a powerful collection of high-quality sound effects, as well as aggressive and sophisticated instruments for creating trailer & cinematic music and game soundtracks in a short time. Trailer Brass, Guitars, Sound Effects, Pulses Pattern, Agressive Instruments – all in one product.
The Idea of creating Evolution: Atlantica
Modern trailer and hybrid music is a very unique genre , located at the junction of several styles at once. Here the elements of sound design harmoniously interlaced with melodic instruments. Our main goal was to create a tool that allows controlling all aspects of writing such music. We provide an opportunity for deep customization, which allows you to quickly create your own unique sound. Nevertheless – Evolution: Atlantica is simple and intuitive to the user as much as possible.
Evolution: Atlantica is the next instrument in the “Evolution signature series. Due to the high success of “Evolution: Dragon” the Team behind Evolution Dragon has produced a new powerful tool that will perfectly match the rest of the series.
This sample library is specialized in creating cinematic/hybrid trailer music. The main product's feature is easy customization, that saves your time. Its powerful rhythmic sequencer allows you to make own underscore patterns and simplify your work as never before.
The hybrid scoring tool includes all "must have" elements for creating real Hollywood trailer sound design and will be useful not only for composers but for everyone who has relation to film/game trailer industry. "Our main goal was to create something special that helps to make easy and fast music score"
This library contains high quality recorded, ready to work instruments and designed rhythmic elements, synths, basses pads and other types of instruments designed with both acoustic and synth sources. The main part of Evolution is ready-to-work flexible rhythm designer, which allows you to put various rhythmic elements to the tracks simply and fast.
Bogatyr user interface was built for easy customization, keeping you focused on your workflow. It allows you to change not only rhythm patterns (1/4, 1/8, 1/16, 1/32, 1/4T, 1/8T, 1/16T, 1/32T) in rhythmic type of patches but to change the whole structure of the samples as well. One of the problems in modern scoring sample instruments is transformation from one rhythm pattern to another, that can lead to wrong dynamics. This is especially clearly seen when we need to shift the weak and strong beats of the loop.
The library includes two types of rhythmic instruments. Standart and Beat Machine:
Small attack/release values. Ability to change the whole structure of the samples to get the correct location of the weak and strong beats.
Less CPU load. Better high pitch/tune transformation.
The engine contains over 16000 lines of code and includes many engine controls, including Tempo-Host-Synced Step-Sequencer, Gate, Pan and Filter Controls. Two tempo-synced/not-synced modulations. Main Hybrid Control knob, Glitch/Randomizer, Effect Controls, Purge Mode, Gate Decay, Glide, Stereo Control, Whoosh control and presets.
Born out of insomnia, built around composer and sound designer Arseni Khodzin and composer/programmer Evgeny Emelyanov. Additional editing and recording content: Arthur Basov. Custom 3D graphic user interface design: Alex Pashuk and Igor Strelnikov.